nixpkgs/pkgs/games/warsow/default.nix
2013-02-12 01:02:19 +04:00

64 lines
2.3 KiB
Nix

{ stdenv, fetchurl, unzip, pkgconfig, zlib, curl, libjpeg, libpng, libvorbis
, libtheora, libXxf86dga, libXxf86vm, libXinerama, SDL, mesa, openal, freetype
, makeWrapper
}:
stdenv.mkDerivation rec {
name = "warsow-${version}";
version = "1.03";
mversion = "1.02"; # sometimes only engine is updated
src1 = fetchurl {
url = "http://www.warsow.net:1337/~warsow/${version}/warsow_${version}_sdk.tar.gz";
sha256 = "0z6r5v30p8fxbszmkxssv5fnnjw7w5wfn7wfgbwvmy87ayi7mkcq";
};
src2 = fetchurl {
url = "http://www.warsow.net:1337/~warsow/${mversion}/warsow_${mversion}.tar.gz";
sha256 = "0ai5v1h5g9nq21ixz23v0qsj9dr7dbiz7l8r34mq4c3z6ili8zpy";
};
unpackPhase = ''
tar xf "$src1"
cd warsow_${version}_sdk
tar xf "$src2"
mkdir -p source/release/
mv warsow_${mversion}/basewsw source/release/
cd source
'';
patchPhase = ''
substituteInPlace snd_openal/snd_main.c --replace libopenal.so.1 ${openal}/lib/libopenal.so.1
'';
buildInputs = [ unzip pkgconfig zlib curl libjpeg libpng libvorbis libtheora
libXxf86dga libXxf86vm libXinerama SDL mesa openal makeWrapper
];
installPhase = ''
dest=$out/opt/warsow
cd release
mkdir -p $dest
mkdir -p $out/bin
cp -v {warsow,wsw_server,wswtv_server}* $dest
cp -rv basewsw libs $dest
# Since 1.03 some modules are _always_ downloaded from server, thus
makeWrapper $dest/warsow $out/bin/warsow \
--suffix-each LD_LIBRARY_PATH ':' "${freetype}/lib"
makeWrapper $dest/wsw_server $out/bin/wsw_server
makeWrapper $dest/wswtv_server $out/bin/wswtv_server
'';
postFixup = ''
p=$out/opt/warsow/warsow.*
cur_rpath=$(patchelf --print-rpath $p)
patchelf --set-rpath $cur_rpath:${mesa}/lib $p
'';
meta = {
description = "A multiplayer FPS designed for competitive gaming.";
longDescription = ''
Set in a futuristic cartoon-like world where rocketlauncher-wielding
pigs and lasergun-carrying cyberpunks roam the streets, Warsow is a
completely free fast-paced first-person shooter (FPS) for Windows, Linux
and Mac OS X.
'';
homepage = http://www.warsow.net;
# Engine is under GPLv2, everything else is under
license = [ "unfree-redistributable" ];
maintainers = with stdenv.lib.maintainers; [ astsmtl ];
platforms = with stdenv.lib.platforms; linux;
};
}