d2237f9912
svn path=/nixpkgs/trunk/; revision=21582
40 lines
1.7 KiB
Nix
40 lines
1.7 KiB
Nix
{ stdenv, fetchurl, bison, flex, gettext, pkgconfig, SDL, libpng, libtheora
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, openal, popt, physfs, mesa, quesoglc, zip, unzip, which
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}:
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stdenv.mkDerivation rec {
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pname = "warzone2100";
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version = "2.3.0";
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name = "${pname}-${version}";
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src = fetchurl {
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url = "mirror://sourceforge/${pname}/${name}.tar.gz";
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sha256 = "10iisg6lixs8bnd57qzyf3bqhispcylxvkyqwyfagg7r2qr159zj";
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};
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buildInputs = [ bison flex gettext pkgconfig SDL libpng libtheora openal
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popt physfs mesa quesoglc zip unzip
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];
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patchPhase = ''
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substituteInPlace lib/exceptionhandler/dumpinfo.cpp \
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--replace "which %s" "${which}/bin/which %s"
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substituteInPlace lib/exceptionhandler/exceptionhandler.c \
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--replace "which %s" "${which}/bin/which %s"
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'';
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meta = {
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description = "A free RTS game, originally developed by Pumpkin Studios";
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longDescription = ''
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Warzone 2100 is an open source real-time strategy and real-time tactics
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hybrid computer game, originally developed by Pumpkin Studios and
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published by Eidos Interactive.
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In Warzone 2100, you command the forces of The Project in a battle to
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rebuild the world after mankind has almost been destroyed by nuclear
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missiles. The game offers campaign, multi-player, and single-player
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skirmish modes. An extensive tech tree with over 400 different
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technologies, combined with the unit design system, allows for a wide
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variety of possible units and tactics.
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'';
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homepage = http://wz2100.net;
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license = [ "GPLv2+" ];
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maintainers = with stdenv.lib.maintainers; [ astsmtl ];
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platforms = with stdenv.lib.platforms; linux;
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};
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}
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