5be3acda2d
svn path=/nixpkgs/trunk/; revision=22264
76 lines
2.2 KiB
Diff
76 lines
2.2 KiB
Diff
Remove broken detection of OpenGL and GLEW. See
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<http://sourceforge.net/tracker/?func=detail&aid=3015936&group_id=61223&atid=496518>.
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--- tulip-3.3.1/acinclude.m4 2010-01-18 20:34:02.000000000 +0100
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+++ tulip-3.3.1/acinclude.m4 2010-06-14 16:25:25.000000000 +0200
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@@ -353,68 +353,8 @@ AC_ARG_WITH(gl-libraries,
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[ ac_gl_libraries="$withval"
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])
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-AC_CACHE_VAL(ac_cv_have_gl,
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-[
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-if test ${VAR_WIN32} = 1
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-then
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-gl_incdirs=" /mingw/include $ac_gl_includes $GLDIR/include /usr/include /usr/X11R6/include/X11 /usr/X11R6/include $x_includes "
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-else
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-gl_incdirs=" $ac_gl_includes $GLDIR/include /usr/include /usr/X11R6/include/X11 /usr/X11R6/include $x_includes "
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-fi
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-AC_FIND_FILE(GL/gl.h, $gl_incdirs, gl_incdir)
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-ac_gl_includes="$gl_incdir"
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-
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-if test ${VAR_WIN32} = 1
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-then
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-gl_libdirs="$GLDIR $ac_gl_libraries $GLLIB /usr/X11R6/lib /usr/lib /usr/local/lib $x_libraries "
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-else
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-gl_libdirs="$ac_gl_libraries $GLLIB /usr/X11R6/lib64 /usr/lib64 /usr/local/lib64/usr/X11R6/lib /usr/lib /usr/local/lib $x_libraries "
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-fi
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-
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-test -n "$GLDIR" && gl_libdirs="$GLDIR/lib64 $GLDIR/lib $GLDIR $gl_libdirs"
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-test=NONE
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-gl_libdir=NONE
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-for dir in $gl_libdirs; do
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-if test ${VAR_WIN32} = 1
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-then
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- try="ls -1 $dir/*opengl*"
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-else
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- try="ls -1 $dir/libGL*"
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-fi
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- if test=`eval $try 2> /dev/null`; then
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- gl_libdir=$dir
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- if test ${VAR_WIN32} = 0 ; then
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- try="ls -1 $gl_libdir/libGLEW.*"
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- if test=`eval $try 2> /dev/null`; then break; else AC_MSG_ERROR([ libGLEW not found , please install it in $gl_libdir ]); fi
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- else
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- break
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- fi
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- else
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- echo "tried $dir" >&AC_FD_CC
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- fi
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-done
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-ac_gl_libraries="$gl_libdir"
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])
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-eval "$ac_cv_have_gl"
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-if test "$ac_gl_libraries" = NONE; then
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- AC_MSG_ERROR([ Not found , put your GLDIR environnement variable to the OpenGL directory ]);
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-else
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- ac_cv_have_gl="have_gl=yes \
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- ac_gl_includes=$ac_gl_includes ac_gl_libraries=$ac_gl_libraries"
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- AC_MSG_RESULT([ libraries $ac_gl_libraries, headers $ac_gl_includes ])
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- gl_libraries="$ac_gl_libraries"
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- gl_includes="$ac_gl_includes"
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-if test ${VAR_MACOSX} = 1
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-then
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- GL_INCLUDES="-I$ac_gl_includes"
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- GL_LDFLAGS=""
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-else
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- GL_INCLUDES="-I$ac_gl_includes"
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- GL_LDFLAGS="-L$ac_gl_libraries"
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-fi
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-fi
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-
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dnl MAC PORT
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if test ${VAR_MACOSX} = 1
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then
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