nixpkgs/pkgs/desktops/kde-4.10/kdenetwork/kopete-4.10.4-kopete-stun.patch
Joachim Schiele d8f8d052c5 fixes two issues via patches to get knetwork compiling
kopete-4.10.4-kopete-linphonemediaengine.patch
----------------------------------------------
patch copied from here:
  https://bugs.kde.org/show_bug.cgi?id=318825

kopete-4.10.4-kopete-stun.patch
-------------------------------
  when compiling kopete/protocols/jabber/googletalk/libjingle/talk/session/phone/channelmanager.cc
  it would produce this error:

  kopete/protocols/jabber/googletalk/libjingle/talk/p2p/base/stunrequest.h:91:9: error: ‘StunMessageType’ does not name a type

  problem:
    this is cased by a cyclic use of stun.h, stunrequest.h and channelmanager.cc with the outcome,
    that kdenetwork couldn't be compiled since kopete fails to build.

  solution:
    move the StunMessageType enum into its own #ifndef
2013-07-03 16:35:03 +02:00

48 lines
1.4 KiB
Diff

diff --git a/kopete/protocols/jabber/googletalk/libjingle/talk/p2p/base/stun.h b/kopete/protocols/jabber/googletalk/libjingle/talk/p2p/base/stun.h
--- a/kopete/protocols/jabber/googletalk/libjingle/talk/p2p/base/stun.h
+++ b/kopete/protocols/jabber/googletalk/libjingle/talk/p2p/base/stun.h
@@ -25,16 +25,8 @@
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-#ifndef __STUN_H__
-#define __STUN_H__
-
-// This file contains classes for dealing with the STUN and TURN protocols.
-// Both protocols use the same wire format.
-
-#include "talk/base/basictypes.h"
-#include "talk/base/bytebuffer.h"
-#include <string>
-#include <vector>
+#ifndef STUN__HH__IN__STUNREQUEST_CYCLIC_PROBLEM_FIX
+#define STUN__HH__IN__STUNREQUEST_CYCLIC_PROBLEM_FIX
namespace cricket {
@@ -55,6 +47,23 @@
STUN_DATA_INDICATION = 0x0115
};
+}
+
+#endif // STUN__HH__IN__STUNREQUEST_CYCLIC_PROBLEM_FIX
+
+#ifndef __STUN_H__
+#define __STUN_H__
+
+// This file contains classes for dealing with the STUN and TURN protocols.
+// Both protocols use the same wire format.
+
+#include "talk/base/basictypes.h"
+#include "talk/base/bytebuffer.h"
+#include <string>
+#include <vector>
+
+namespace cricket {
+
// These are the types of attributes defined in STUN & TURN. Next to each is
// the name of the class (T is StunTAttribute) that implements that type.
enum StunAttributeType {