{ stdenv, fetchurl, cmake, lzma, boost, libdevil, zlib, p7zip , openal, libvorbis, glew, freetype, xlibs, SDL, mesa, binutils , jdk ? null, python ? null , withAI ? true # support for AI Interfaces and Skirmish AIs }: stdenv.mkDerivation rec { name = "spring-${version}"; version = "0.88.0"; src = fetchurl { url = "mirror://sourceforge/springrts/spring_88.0_src.tar.lzma"; sha256 = "f203114b849a83795fe2d413d01c843b6f5b50df0832ce570bc476502f89e6fa"; }; buildInputs = [ cmake lzma boost libdevil zlib p7zip openal libvorbis freetype SDL xlibs.libX11 xlibs.libXcursor mesa glew ] ++ stdenv.lib.optional withAI jdk ++ stdenv.lib.optional withAI python; prePatch = '' substituteInPlace cont/base/make_gamedata_arch.sh --replace "#!/bin/sh" "#!${stdenv.shell}/bin/sh" \ --replace "which" "type -p" ''; enableParallelBuilding = true; meta = with stdenv.lib; { homepage = http://springrts.com/; description = "A powerful real-time strategy(RTS) game engine"; license = licenses.gpl2; maintainers = [ maintainers.phreedom maintainers.qknight ]; platforms = platforms.unix; }; }