{cabal, OpenGL, openal}: cabal.mkDerivation (self : { pname = "OpenAL"; version = "1.3.1.1"; # Haskell Platform 2009.0.0 sha256 = "4875e015770feb93d5127d4b6f2338eb3957a0c36f64ccb8b3846010619f89b0"; propagatedBuildInputs = [OpenGL openal]; meta = { description = "A binding to the OpenAL cross-platform 3D audio API"; }; })