{ stdenv, fetchurl, cmake, lzma, boost, libdevil, zlib, p7zip , openal, libvorbis, glew, freetype, xlibs, SDL, mesa, binutils , asciidoc, libxslt, docbook_xsl, curl , jdk ? null, python ? null , withAI ? true # support for AI Interfaces and Skirmish AIs }: stdenv.mkDerivation rec { name = "spring-${version}"; version = "95.0"; src = fetchurl { url = "mirror://sourceforge/springrts/spring_${version}_src.tar.lzma"; sha256 = "0g0jfbbxl1g8nasibw13yjnsgalnfn4s2ii5z4s8k87vla9apg1v"; }; buildInputs = [ cmake lzma boost libdevil zlib p7zip openal libvorbis freetype SDL xlibs.libX11 xlibs.libXcursor mesa glew asciidoc libxslt docbook_xsl curl ] ++ stdenv.lib.optional withAI jdk ++ stdenv.lib.optional withAI python; prePatch = '' substituteInPlace cont/base/make_gamedata_arch.sh --replace "#!/bin/sh" "#!${stdenv.shell}/bin/sh" \ --replace "which" "type -p" ''; enableParallelBuilding = true; meta = with stdenv.lib; { homepage = http://springrts.com/; description = "A powerful real-time strategy (RTS) game engine"; license = licenses.gpl2; maintainers = [ maintainers.phreedom maintainers.qknight ]; platforms = platforms.mesaPlatforms; }; }