{ stdenv, fetchurl, xlibs, flex, bison, mesa, alsaLib , ncurses, libpng, libjpeg, lcms, freetype, fontconfig, fontforge , libxml2, libxslt, openssl }: assert stdenv.isLinux; assert stdenv.gcc.gcc != null; let lib = import ../../../lib/default.nix; in stdenv.mkDerivation rec { name = "wine-1.1.23"; src = fetchurl { url = "mirror://sourceforge/wine/${name}.tar.bz2"; sha256 = "0fg8s3y8975bwjyfw705q0sjch56vsndw3pc8n0j8dshhcbbrv5p"; }; buildInputs = [ xlibs.xlibs flex bison xlibs.libXi mesa xlibs.libXcursor xlibs.libXinerama xlibs.libXrandr xlibs.libXrender xlibs.libXxf86vm xlibs.libXcomposite alsaLib ncurses libpng libjpeg lcms fontforge libxml2 libxslt openssl ]; # Wine locates a lot of libraries dynamically through dlopen(). Add # them to the RPATH so that the user doesn't have to set them in # LD_LIBRARY_PATH. NIX_LDFLAGS = map (path: "-rpath ${path}/lib ") [ freetype fontconfig stdenv.gcc.gcc mesa mesa.libdrm xlibs.libXinerama xlibs.libXrender xlibs.libXrandr xlibs.libXcursor xlibs.libXcomposite openssl ]; # Don't shrink the ELF RPATHs in order to keep the extra RPATH # elements specified above. dontPatchELF = true; meta = { homepage = "http://www.winehq.org/"; license = "LGPL"; description = "An Open Source implementation of the Windows API on top of X, OpenGL, and Unix"; }; }