{ stdenv, fetchurl, bison, flex, gettext, pkgconfig, libpng , libtheora, openalSoft, physfs, mesa, fribidi, fontconfig , freetype, qt4, glew, libogg, libvorbis, zlib, libX11 , libXrandr, zip, unzip, which , withVideos ? false }: stdenv.mkDerivation rec { pname = "warzone2100"; version = "3.1.1"; name = "${pname}-${version}"; src = fetchurl { url = "mirror://sourceforge/${pname}/releases/${version}/${name}.tar.xz"; sha256 = "c937a2e2c7afdad00b00767636234bbec4d8b18efb008073445439d32edb76cf"; }; sequences_src = fetchurl { url = "mirror://sourceforge/${pname}/warzone2100/Videos/high-quality-en/sequences.wz"; sha256 = "90ff552ca4a70e2537e027e22c5098ea4ed1bc11bb7fc94138c6c941a73d29fa"; }; buildInputs = [ bison flex gettext pkgconfig libpng libtheora openalSoft physfs mesa fribidi fontconfig freetype qt4 glew libogg libvorbis zlib libX11 libXrandr zip unzip ]; patchPhase = '' substituteInPlace lib/exceptionhandler/dumpinfo.cpp \ --replace "which %s" "${which}/bin/which %s" substituteInPlace lib/exceptionhandler/exceptionhandler.cpp \ --replace "which %s" "${which}/bin/which %s" ''; configureFlags = "--with-backend=qt --with-distributor=NixOS"; postInstall = [] ++ stdenv.lib.optional withVideos "cp ${sequences_src} $out/share/warzone2100/sequences.wz"; meta = { description = "A free RTS game, originally developed by Pumpkin Studios"; longDescription = '' Warzone 2100 is an open source real-time strategy and real-time tactics hybrid computer game, originally developed by Pumpkin Studios and published by Eidos Interactive. In Warzone 2100, you command the forces of The Project in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. The game offers campaign, multi-player, and single-player skirmish modes. An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics. ''; homepage = http://wz2100.net; license = [ "GPLv2+" ]; maintainers = with stdenv.lib.maintainers; [ astsmtl ]; platforms = with stdenv.lib.platforms; linux; }; }