source $stdenv/setup ensureDir $out/baseq3 for i in $paks; do if test -d "$paks/baseq3"; then ln -s $paks/baseq3/* $out/baseq3/ fi done # We add Mesa to the end of $LD_LIBRARY_PATH to provide fallback # software rendering. GCC is needed so that libgcc_s.so can be found # when Mesa is used. makeWrapper $game/ioquake3.* $out/bin/quake3 \ --suffix-each LD_LIBRARY_PATH ':' "$mesa/lib $gcc/lib" \ --add-flags "+set fs_basepath $out +set r_allowSoftwareGL 1"