lua*Packages: Consolidate separate setup hooks together
- Lua packages now consistently use LUA_PATH/LUA_CPATH rather than a mix of those and NIX_LUA_PATH/NIX_LUA_CPATH - Lua libraries are now consistently only added to the search path variables if: 1) The library actually has a corresponding directory to search 2) The library is not already present in the search path This should help prevent the search paths from growing overly large - Fixed bugs in some path helpers - Changed the affected shell script indentation to 2 spaces; nixpkgs shell scripts are inconsistently split between 2 and 4 space indentation, but 2 matches better with the Nix expressions, so IMO it makes more sense
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@ -1,47 +1,47 @@
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# set -e
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nix_print() {
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if [ ${NIX_DEBUG:-0} -ge $1 ]; then
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echo "$2"
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fi
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if [ ${NIX_DEBUG:-0} -ge $1 ]; then
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echo "$2"
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fi
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}
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nix_debug() {
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nix_print 3 "$1"
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nix_print 3 "$1"
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}
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addToLuaSearchPathWithCustomDelimiter() {
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local varName="$1"
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local absPattern="$2"
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# delete longest match starting from the lua placeholder '?'
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local topDir="${absPattern%%\?*}"
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local varName="$1"
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local absPattern="$2"
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# delete longest match starting from the lua placeholder '?'
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local topDir="${absPattern%%\?*}"
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# export only if the folder exists else LUA_PATH grows too big
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if [ ! -d "$topDir" ]; then return; fi
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# export only if the folder exists else LUA_PATH/LUA_CPATH grow too large
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if [[ ! -d "$topDir" ]]; then return; fi
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export "${varName}=${!varName:+${!varName};}${absPattern}"
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# export only if we haven't already got this dir in the search path
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if [[ ${!varName} == *"$absPattern"* ]]; then return; fi
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export "${varName}=${!varName:+${!varName};}${absPattern}"
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}
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addToLuaPath() {
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local dir="$1"
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local dir="$1"
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if [[ ! -d "$dir" ]]; then
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nix_debug "$dir not a directory abort"
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return 0
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fi
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cd "$dir"
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for pattern in @luapathsearchpaths@;
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do
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addToLuaSearchPathWithCustomDelimiter NIX_LUA_PATH "$PWD/$pattern"
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done
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if [[ ! -d "$dir" ]]; then
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nix_debug "$dir not a directory abort"
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return 0
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fi
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cd "$dir"
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for pattern in @luapathsearchpaths@; do
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addToLuaSearchPathWithCustomDelimiter LUA_PATH "$PWD/$pattern"
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done
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# LUA_CPATH
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for pattern in @luacpathsearchpaths@;
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do
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addToLuaSearchPathWithCustomDelimiter NIX_LUA_CPATH "$PWD/$pattern"
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done
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cd - >/dev/null
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# LUA_CPATH
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for pattern in @luacpathsearchpaths@; do
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addToLuaSearchPathWithCustomDelimiter LUA_CPATH "$PWD/$pattern"
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done
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cd - >/dev/null
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}
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addEnvHooks "$hostOffset" addToLuaPath
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@ -4,73 +4,72 @@
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set -e
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wrapLuaPrograms() {
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wrapLuaProgramsIn "$out/bin" "$out $luaPath"
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wrapLuaProgramsIn "$out/bin" "$out $luaPath"
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}
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# Builds environment variables like LUA_PATH and PATH walking through closure
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# of dependencies.
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buildLuaPath() {
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local luaPath="$1"
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local path
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local luaPath="$1"
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local path
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# Create an empty table of paths (see doc on loadFromPropagatedInputs
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# for how this is used). Build up the program_PATH and program_LUA_PATH
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# variables.
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declare -A luaPathsSeen=()
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program_PATH=
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luaPathsSeen["@lua@"]=1
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addToSearchPath program_PATH @lua@/bin
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for path in $luaPath; do
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addToLuaPath "$path"
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done
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# Create an empty table of paths (see doc on loadFromPropagatedInputs
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# for how this is used). Build up the program_PATH and program_LUA_PATH
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# variables.
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declare -A luaPathsSeen=()
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program_PATH=
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luaPathsSeen["@lua@"]=1
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addToSearchPath program_PATH @lua@/bin
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for path in $luaPath; do
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addToLuaPath "$path"
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done
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}
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# with an executable shell script which will set some environment variables
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# and then call into the original binary (which has been given a .wrapped suffix).
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# luaPath is a list of directories
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wrapLuaProgramsIn() {
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local dir="$1"
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local luaPath="$2"
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local f
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local dir="$1"
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local luaPath="$2"
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local f
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buildLuaPath "$luaPath"
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buildLuaPath "$luaPath"
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if [ ! -d "$dir" ]; then
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nix_debug "$dir not a directory"
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return
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if [ ! -d "$dir" ]; then
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nix_debug "$dir not a directory"
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return
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fi
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nix_debug "wrapping programs in [$dir]"
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# Find all regular files in the output directory that are executable.
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find "$dir" -type f -perm -0100 -print0 | while read -d "" f; do
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# Rewrite "#! .../env lua" to "#! /nix/store/.../lua".
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# Strip suffix, like "3" or "2.7m" -- we don't have any choice on which
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# Lua to use besides one with this hook anyway.
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if head -n1 "$f" | grep -q '#!.*/env.*\(lua\)'; then
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sed -i "$f" -e "1 s^.*/env[ ]*\(lua\)[^ ]*^#! @executable@^"
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fi
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nix_debug "wrapping programs in [$dir]"
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# wrapProgram creates the executable shell script described
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# above. The script will set LUA_(C)PATH and PATH variables!
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# (see pkgs/build-support/setup-hooks/make-wrapper.sh)
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local -a wrap_args=("$f"
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--prefix PATH ':' "$program_PATH"
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--prefix LUA_PATH ';' "$LUA_PATH"
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--prefix LUA_CPATH ';' "$LUA_CPATH"
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)
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# Find all regular files in the output directory that are executable.
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find "$dir" -type f -perm -0100 -print0 | while read -d "" f; do
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# Rewrite "#! .../env lua" to "#! /nix/store/.../lua".
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# Strip suffix, like "3" or "2.7m" -- we don't have any choice on which
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# Lua to use besides one with this hook anyway.
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if head -n1 "$f" | grep -q '#!.*/env.*\(lua\)'; then
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sed -i "$f" -e "1 s^.*/env[ ]*\(lua\)[^ ]*^#! @executable@^"
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fi
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# Add any additional arguments provided by makeWrapperArgs
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# argument to buildLuaPackage.
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# makeWrapperArgs
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local -a user_args="($makeWrapperArgs)"
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local -a wrapProgramArgs=("${wrap_args[@]}" "${user_args[@]}")
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# wrapProgram creates the executable shell script described
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# above. The script will set LUA_(C)PATH and PATH variables!
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# (see pkgs/build-support/setup-hooks/make-wrapper.sh)
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local -a wrap_args=("$f"
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--prefix PATH ':' "$program_PATH"
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--prefix LUA_PATH ';' "$NIX_LUA_PATH"
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--prefix LUA_CPATH ';' "$NIX_LUA_CPATH"
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)
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# see setup-hooks/make-wrapper.sh
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wrapProgram "${wrapProgramArgs[@]}"
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# Add any additional arguments provided by makeWrapperArgs
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# argument to buildLuaPackage.
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# makeWrapperArgs
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local -a user_args="($makeWrapperArgs)"
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local -a wrapProgramArgs=("${wrap_args[@]}" "${user_args[@]}")
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# see setup-hooks/make-wrapper.sh
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wrapProgram "${wrapProgramArgs[@]}"
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done
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done
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}
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# Adds the lib and bin directories to the LUA_PATH and PATH variables,
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@ -78,22 +77,22 @@ wrapLuaProgramsIn() {
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# `propagated-native-build-inputs`, while avoiding duplicating paths by
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# flagging the directories it has visited in `luaPathsSeen`.
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loadFromPropagatedInputs() {
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local dir="$1"
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# Stop if we've already visited here.
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if [ -n "${luaPathsSeen[$dir]}" ]; then
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return;
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fi
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luaPathsSeen[$dir]=1
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local dir="$1"
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# Stop if we've already visited here.
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if [ -n "${luaPathsSeen[$dir]}" ]; then
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return
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fi
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luaPathsSeen[$dir]=1
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addToLuaPath "$dir"
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addToSearchPath program_PATH $dir/bin
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addToLuaPath "$dir"
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addToSearchPath program_PATH $dir/bin
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# Inspect the propagated inputs (if they exist) and recur on them.
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local prop="$dir/nix-support/propagated-native-build-inputs"
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if [ -e "$prop" ]; then
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local new_path
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for new_path in $(cat $prop); do
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loadFromPropagatedInputs "$new_path"
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done
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fi
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# Inspect the propagated inputs (if they exist) and recur on them.
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local prop="$dir/nix-support/propagated-native-build-inputs"
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if [ -e "$prop" ]; then
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local new_path
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for new_path in $(cat $prop); do
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loadFromPropagatedInputs "$new_path"
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done
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fi
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}
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@ -43,7 +43,7 @@ let
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rm -f "$out/bin/$prg"
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if [ -x "$prg" ]; then
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nix_debug "Making wrapper $prg"
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makeWrapper "$path/bin/$prg" "$out/bin/$prg" --suffix LUA_PATH ';' "$NIX_LUA_PATH" --suffix LUA_CPATH ';' "$NIX_LUA_CPATH" ${stdenv.lib.concatStringsSep " " makeWrapperArgs}
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makeWrapper "$path/bin/$prg" "$out/bin/$prg" --suffix LUA_PATH ';' "$LUA_PATH" --suffix LUA_CPATH ';' "$LUA_CPATH" ${stdenv.lib.concatStringsSep " " makeWrapperArgs}
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fi
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fi
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done
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@ -1,6 +1,6 @@
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{ lua, writeText, toLuaModule }:
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{ buildInputs ? [], disabled ? false, ... } @ attrs:
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{ disabled ? false, ... } @ attrs:
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if disabled then
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throw "${attrs.name} not supported by interpreter lua-${lua.luaversion}"
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@ -18,37 +18,8 @@ else
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//
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{
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name = "lua${lua.luaversion}-" + attrs.name;
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buildInputs = buildInputs ++ [ lua ];
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setupHook = writeText "setup-hook.sh" ''
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# check for lua/clua modules and don't add duplicates
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addLuaLibPath() {
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local package_path="$1/share/lua/${lua.luaversion}"
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if [[ ! -d $package_path ]]; then return; fi
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if [[ $LUA_PATH = *"$package_path"* ]]; then return; fi
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if [[ -z $LUA_PATH ]]; then
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export LUA_PATH="$package_path/?.lua;$package_path/?/init.lua"
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else
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export LUA_PATH="$LUA_PATH;$package_path/?.lua;$package_path/?/init.lua"
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fi
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}
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addLuaLibCPath() {
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local package_cpath="$1/lib/lua/${lua.luaversion}"
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if [[ ! -d $package_cpath ]]; then return; fi
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if [[ $LUA_CPATH = *"$package_cpath"* ]]; then return; fi
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if [[ -z $LUA_CPATH ]]; then
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export LUA_CPATH="$package_cpath/?.so"
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else
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export LUA_CPATH="$LUA_CPATH;$package_cpath/?.so"
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fi
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}
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addEnvHooks "$hostOffset" addLuaLibPath
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addEnvHooks "$hostOffset" addLuaLibCPath
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'';
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propagatedBuildInputs = [
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lua # propagate it for its setup-hook
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];
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}
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) )
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@ -64,17 +64,18 @@ in
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with self; {
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getLuaPathList = majorVersion: [
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"lib/lua/${majorVersion}/?.lua" "share/lua/${majorVersion}/?.lua"
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"share/lua/${majorVersion}/?/init.lua" "lib/lua/${majorVersion}/?/init.lua"
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"share/lua/${majorVersion}/?.lua"
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"share/lua/${majorVersion}/?/init.lua"
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];
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getLuaCPathList = majorVersion: [
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"lib/lua/${majorVersion}/?.so" "share/lua/${majorVersion}/?.so" "share/lua/${majorVersion}/?/init.so"
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"lib/lua/${majorVersion}/?.so"
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];
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# helper functions for dealing with LUA_PATH and LUA_CPATH
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getPath = lib : type : "${lib}/lib/lua/${lua.luaversion}/?.${type};${lib}/share/lua/${lua.luaversion}/?.${type}";
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getLuaPath = lib : getPath lib "lua";
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getLuaCPath = lib : getPath lib "so";
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getPath = drv: pathListForVersion:
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lib.concatMapStringsSep ";" (path: "${drv}/${path}") (pathListForVersion lua.luaversion);
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getLuaPath = drv: getPath drv getLuaPathList;
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getLuaCPath = drv: getPath drv getLuaCPathList;
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#define build lua package function
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buildLuaPackage = callPackage ../development/lua-modules/generic {
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