sweethome3d: improve performance by enabling OpenGL for java2d

This is a well-known optimization (see also
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=854030
http://www.sweethome3d.com/support/forum/viewthread_thread,5662
https://sourceforge.net/p/sweethome3d/bugs/854/ ) and indeed also
on my machine was a drastic improvement.
gstqt5
Arnout Engelen 2020-07-13 18:42:52 +02:00
parent 8d05772134
commit b096d8e1a0
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1 changed files with 2 additions and 2 deletions

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@ -34,7 +34,7 @@ let
patchelf --set-rpath ${libXxf86vm}/lib lib/java3d-1.6/linux/i586/libnativewindow_x11.so
'';
buildInputs = [ ant jdk jre makeWrapper p7zip gtk3 gsettings-desktop-schemas ];
buildInputs = [ ant jdk makeWrapper p7zip gtk3 gsettings-desktop-schemas ];
buildPhase = ''
ant furniture textures help
@ -53,7 +53,7 @@ let
makeWrapper ${jre}/bin/java $out/bin/$exec \
--prefix XDG_DATA_DIRS : "$XDG_ICON_DIRS:${gtk3.out}/share:${gsettings-desktop-schemas}/share:$out/share:$GSETTINGS_SCHEMAS_PATH" \
--add-flags "-jar $out/share/java/${module}-${version}.jar -cp $out/share/java/Furniture.jar:$out/share/java/Textures.jar:$out/share/java/Help.jar -d${toString stdenv.hostPlatform.parsed.cpu.bits}"
--add-flags "-Dsun.java2d.opengl=true -jar $out/share/java/${module}-${version}.jar -cp $out/share/java/Furniture.jar:$out/share/java/Textures.jar:$out/share/java/Help.jar -d${toString stdenv.hostPlatform.parsed.cpu.bits}"
'';
dontStrip = true;