GZDoom 4.3.3 -> 4.4.2

* Update to 4.4.2

4.4.0 increased the ZScript version number, GZDoom 4.4.1 and 4.4.2 have some bugfixes.

* Fix bad checksum

Old hash was done without `--unpack` option, resulting in a mismatch.

* Fetch submodules

This fixes the issue with `zmusic` not being brought in as a dependency.

* Add zmusic derivation

Since zmusic isn't actually a submodule, we have to derive it ourselves and pass it as a buildInput.

* Semicolon.

* Semicolon in the *right* place this time.

* Merge the zmusic source into the gzdoom source.

Apparently this is how they expect zmusic to be added. Why this isn't a submodule, I don't know.

* Fix bad path editing

Credit to Open Skies for fixing this. Turns out the paths edited in the `gzdoom` derivation were for zmusic, which needs these edits to be made so that it looks in nix-friendly places for its stuff.
gstqt5
Derpford 2020-07-16 16:45:10 -05:00 committed by GitHub
parent d7cb69aaeb
commit 951e2175c3
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1 changed files with 75 additions and 45 deletions

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@ -1,55 +1,85 @@
{ stdenv, fetchFromGitHub, cmake, makeWrapper
, openal, fluidsynth_1, soundfont-fluid, libGL, SDL2
, bzip2, zlib, libjpeg, libsndfile, mpg123, game-music-emu }:
{ stdenv, fetchFromGitHub, cmake, makeWrapper, openal, fluidsynth_1
, soundfont-fluid, libGL, SDL2, bzip2, zlib, libjpeg, libsndfile, mpg123
, game-music-emu, pkgconfig }:
stdenv.mkDerivation rec {
pname = "gzdoom";
version = "4.3.3";
src = fetchFromGitHub {
let
zmusic-src = fetchFromGitHub {
owner = "coelckers";
repo = "gzdoom";
rev = "g${version}";
sha256 = "1c4vhnvvwy1rs8xm01kqd486h5xsiccwkf95fjx7912zr49yalks";
repo = "zmusic";
rev = "2d0ea861174f9e2031400ab29f5bcc8425521cc6";
sha256 = "1ac7lhbzwfr0fsyv7n70hvb8imzngxn1qyanmv9j26j0h90hhl8a";
};
zmusic = stdenv.mkDerivation {
pname = "zmusic";
version = "1.1.0";
src = zmusic-src;
nativeBuildInputs = [ cmake pkgconfig ];
preConfigure = ''
sed -i \
-e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \
-e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \
source/mididevices/music_fluidsynth_mididevice.cpp
'';
};
nativeBuildInputs = [ cmake makeWrapper ];
buildInputs = [
SDL2 libGL openal fluidsynth_1 bzip2 zlib libjpeg libsndfile mpg123
game-music-emu
];
gzdoom = stdenv.mkDerivation rec {
pname = "gzdoom";
version = "4.4.2";
enableParallelBuilding = true;
src = fetchFromGitHub {
owner = "coelckers";
repo = "gzdoom";
rev = "g${version}";
sha256 = "1xkkmbsdv64wyb9r2fv5mwyqw0bjryk528jghdrh47pndmjs9a38";
fetchSubmodules = true;
};
NIX_CFLAGS_LINK = "-lopenal -lfluidsynth";
nativeBuildInputs = [ cmake makeWrapper pkgconfig ];
buildInputs = [
SDL2
libGL
openal
fluidsynth_1
bzip2
zlib
libjpeg
libsndfile
mpg123
game-music-emu
zmusic
];
preConfigure = ''
sed -i \
-e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \
-e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \
libraries/zmusic/mididevices/music_fluidsynth_mididevice.cpp
'';
enableParallelBuilding = true;
installPhase = ''
install -Dm755 gzdoom "$out/lib/gzdoom/gzdoom"
for i in *.pk3; do
install -Dm644 "$i" "$out/lib/gzdoom/$i"
done
for i in fm_banks/*; do
install -Dm644 "$i" "$out/lib/gzdoom/$i"
done
for i in soundfonts/*; do
install -Dm644 "$i" "$out/lib/gzdoom/$i"
done
mkdir $out/bin
makeWrapper $out/lib/gzdoom/gzdoom $out/bin/gzdoom
'';
NIX_CFLAGS_LINK = "-lopenal -lfluidsynth";
meta = with stdenv.lib; {
homepage = "https://github.com/coelckers/gzdoom";
description = "A Doom source port based on ZDoom. It features an OpenGL renderer and lots of new features";
license = licenses.gpl3;
platforms = ["x86_64-linux"];
maintainers = with maintainers; [ lassulus ];
installPhase = ''
install -Dm755 gzdoom "$out/lib/gzdoom/gzdoom"
for i in *.pk3; do
install -Dm644 "$i" "$out/lib/gzdoom/$i"
done
for i in fm_banks/*; do
install -Dm644 "$i" "$out/lib/gzdoom/$i"
done
for i in soundfonts/*; do
install -Dm644 "$i" "$out/lib/gzdoom/$i"
done
mkdir $out/bin
makeWrapper $out/lib/gzdoom/gzdoom $out/bin/gzdoom
'';
meta = with stdenv.lib; {
homepage = "https://github.com/coelckers/gzdoom";
description =
"A Doom source port based on ZDoom. It features an OpenGL renderer and lots of new features";
license = licenses.gpl3;
platforms = [ "x86_64-linux" ];
maintainers = with maintainers; [ lassulus ];
};
};
}
in gzdoom