glfw: hardwire path to libGL.so.1 the intended way
GLFW provides a better way to specify the path to libGL than to patch the source code.master
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993bbf7581
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682da86024
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@ -22,11 +22,11 @@ stdenv.mkDerivation rec {
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buildInputs = [ libX11 libXrandr libXinerama libXcursor libXi libXext ]
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buildInputs = [ libX11 libXrandr libXinerama libXcursor libXi libXext ]
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++ lib.optionals stdenv.isDarwin [ Cocoa Kernel ];
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++ lib.optionals stdenv.isDarwin [ Cocoa Kernel ];
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cmakeFlags = [ "-DBUILD_SHARED_LIBS=ON" ];
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cmakeFlags = [
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"-DBUILD_SHARED_LIBS=ON"
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preConfigure = lib.optional (!stdenv.isDarwin) ''
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] ++ lib.optional (!stdenv.isDarwin) [
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substituteInPlace src/glx_context.c --replace "libGL.so.1" "${lib.getLib libGL}/lib/libGL.so.1"
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"-DCMAKE_C_FLAGS=-D_GLFW_GLX_LIBRARY='\"${lib.getLib libGL}/lib/libGL.so.1\"'"
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'';
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];
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meta = with lib; {
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meta = with lib; {
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description = "Multi-platform library for creating OpenGL contexts and managing input, including keyboard, mouse, joystick and time";
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description = "Multi-platform library for creating OpenGL contexts and managing input, including keyboard, mouse, joystick and time";
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