nixpkgs/pkgs/misc/emulators/wine/default.nix

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{ stdenv, fetchurl, xlibs, flex, bison, mesa, alsaLib
, ncurses, libpng, libjpeg, lcms, freetype, fontconfig, fontforge
, libxml2, libxslt, openssl
}:
assert stdenv.isLinux;
assert stdenv.gcc.gcc != null;
let lib = import ../../../lib/default.nix; in
stdenv.mkDerivation rec {
name = "wine-1.1.23";
src = fetchurl {
url = "mirror://sourceforge/wine/${name}.tar.bz2";
sha256 = "0fg8s3y8975bwjyfw705q0sjch56vsndw3pc8n0j8dshhcbbrv5p";
};
buildInputs = [
xlibs.xlibs flex bison xlibs.libXi mesa
xlibs.libXcursor xlibs.libXinerama xlibs.libXrandr
xlibs.libXrender xlibs.libXxf86vm xlibs.libXcomposite
alsaLib ncurses libpng libjpeg lcms fontforge
libxml2 libxslt openssl
];
# Wine locates a lot of libraries dynamically through dlopen(). Add
# them to the RPATH so that the user doesn't have to set them in
# LD_LIBRARY_PATH.
NIX_LDFLAGS = map (path: "-rpath ${path}/lib ") [
freetype fontconfig stdenv.gcc.gcc mesa mesa.libdrm
xlibs.libXinerama xlibs.libXrender xlibs.libXrandr
xlibs.libXcursor xlibs.libXcomposite
openssl
];
# Don't shrink the ELF RPATHs in order to keep the extra RPATH
# elements specified above.
dontPatchELF = true;
meta = {
homepage = "http://www.winehq.org/";
license = "LGPL";
description = "An Open Source implementation of the Windows API on top of X, OpenGL, and Unix";
};
}