74 lines
2.4 KiB
Nix
74 lines
2.4 KiB
Nix
|
{ stdenv, fetchurl, unzip, SDL, mesa, curl, openal }:
|
||
|
stdenv.mkDerivation rec {
|
||
|
name = "urbanterror-${version}";
|
||
|
version = "4.1";
|
||
|
src1 = fetchurl {
|
||
|
url = "http://ftp.snt.utwente.nl/pub/games/urbanterror/UrbanTerror_41_FULL.zip";
|
||
|
sha256 = "0pr6xpwq8zllc0xsdxl8cfd0zz5fhggw5fsbrizygr6hhdvra1jp";
|
||
|
};
|
||
|
src2 = fetchurl {
|
||
|
url = "http://ftp.snt.utwente.nl/pub/games/urbanterror/iourbanterror/source/complete/ioUrbanTerrorSource_2007_12_20.zip";
|
||
|
sha256 = "1s1wq9m7shhvvk7s4400yrmz7dys501i4c9ln1mglc9dhmi8dmcn";
|
||
|
};
|
||
|
unpackPhase = ''
|
||
|
mkdir urbanterror
|
||
|
cd urbanterror
|
||
|
unzip $src1
|
||
|
unzip $src2
|
||
|
'';
|
||
|
# FIXME
|
||
|
#patchPhase = ''
|
||
|
# cd ioUrbanTerrorClientSource
|
||
|
# substituteInPlace code/client/snd_openal.c \
|
||
|
# --replace libopenal.so.0 ${openal}/lib/libopenal.so
|
||
|
# substituteInPlace code/client/cl_curl.h \
|
||
|
# --replace libcurl.so.3 ${curl}/lib/libcurl.so
|
||
|
# cd ..
|
||
|
#'';
|
||
|
buildInputs = [ unzip SDL mesa ];
|
||
|
buildPhase = ''
|
||
|
for d in ioUrbanTerrorClientSource ioUrbanTerrorServerSource
|
||
|
do
|
||
|
cd $d
|
||
|
make
|
||
|
cd ..
|
||
|
done
|
||
|
'';
|
||
|
installPhase = ''
|
||
|
destDir="$out/opt/urbanterror"
|
||
|
ensureDir "$destDir"
|
||
|
ensureDir "$out/bin"
|
||
|
cp -v ioUrbanTerrorClientSource/build/release-linux-*/ioUrbanTerror.* \
|
||
|
"$destDir/ioUrbanTerror"
|
||
|
cp -v ioUrbanTerrorServerSource/build/release-linux-*/ioUrTded.* \
|
||
|
"$destDir/ioUrTded"
|
||
|
cp -rv UrbanTerror/q3ut4 "$destDir"
|
||
|
cat << EOF > "$out/bin/urbanterror"
|
||
|
#!/bin/sh
|
||
|
cd "$destDir"
|
||
|
exec ./ioUrbanTerror "\$@"
|
||
|
EOF
|
||
|
chmod +x "$out/bin/urbanterror"
|
||
|
cat << EOF > "$out/bin/urbanterror-ded"
|
||
|
#!/bin/sh
|
||
|
cd "$destDir"
|
||
|
exec ./ioUrTded "\$@"
|
||
|
EOF
|
||
|
chmod +x "$out/bin/urbanterror-ded"
|
||
|
'';
|
||
|
meta = {
|
||
|
description = "A multiplayer tactical FPS on top of Quake 3 engine";
|
||
|
longDescription = ''
|
||
|
Urban Terror is a free multiplayer first person shooter developed by
|
||
|
FrozenSand, that (thanks to the ioquake3-code) does not require
|
||
|
Quake III Arena anymore. Urban Terror can be described as a Hollywood
|
||
|
tactical shooter; somewhat realism based, but the motto is "fun over
|
||
|
realism". This results in a very unique, enjoyable and addictive game.
|
||
|
'';
|
||
|
homepage = http://www.urbanterror.net;
|
||
|
license = [ "unfree-redistributable" ];
|
||
|
maintainers = with stdenv.lib.maintainers; [ astsmtl ];
|
||
|
platforms = with stdenv.lib.platforms; linux;
|
||
|
};
|
||
|
}
|