2014-01-18 18:38:59 +01:00
|
|
|
{ stdenv, fetchurl, unzip }:
|
|
|
|
|
|
|
|
stdenv.mkDerivation rec {
|
2014-12-03 17:52:03 +01:00
|
|
|
name = "glm-0.9.6.0";
|
2014-01-18 18:38:59 +01:00
|
|
|
|
|
|
|
src = fetchurl {
|
|
|
|
url = "mirror://sourceforge/project/ogl-math/${name}/${name}.zip";
|
2014-12-03 17:52:03 +01:00
|
|
|
sha256 = "0gq79gxjm449ryi8l94rahrqy2cjccnrvivxgbwp10xdlfdyc4ha";
|
2014-01-18 18:38:59 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
buildInputs = [ unzip ];
|
|
|
|
|
|
|
|
outputs = [ "out" "doc" ];
|
|
|
|
|
|
|
|
installPhase = ''
|
|
|
|
mkdir -p "$out/include"
|
|
|
|
cp -r glm "$out/include"
|
|
|
|
|
|
|
|
mkdir -p "$doc/share/doc/glm"
|
|
|
|
cp -r doc/* "$doc/share/doc/glm"
|
|
|
|
'';
|
|
|
|
|
|
|
|
meta = with stdenv.lib; {
|
|
|
|
description = "OpenGL Mathematics library for C++";
|
|
|
|
longDescription = ''
|
|
|
|
OpenGL Mathematics (GLM) is a header only C++ mathematics library for
|
|
|
|
graphics software based on the OpenGL Shading Language (GLSL)
|
|
|
|
specification and released under the MIT license.
|
|
|
|
'';
|
|
|
|
homepage = http://glm.g-truc.net/;
|
|
|
|
license = licenses.mit;
|
|
|
|
platforms = platforms.unix;
|
2014-09-30 11:33:52 +02:00
|
|
|
maintainers = with stdenv.lib.maintainers; [ fuuzetsu ];
|
2014-01-18 18:38:59 +01:00
|
|
|
};
|
|
|
|
}
|